Sunday, April 5

Modded PSP gets!

Yes, thanks to the technical awesome that is Sean, my PSP is now fully cracked and ready for action. It's that familiar rush of excitment when you get a new console and a load of games and you realise you can play anything, but you're so overwhelmed by the choices, so you end up playing one thing for a few minutes, then another for a few more and so on just because you can! Already got a few PS1 games on - I've had a strange craving for playing the original Parasite Eve of late, so that was one of the first things on there - and I've tried a few other random games so far. First impressions:

Final Fantasy: Crisis Core isn't as bad as I thought it would be. The remixes of the familiar themes from FFVII feel like they've taken a few pages from the books of the fan remixes, with heavy crunching guitars everywhere, but that's okay, because the fan arrangements have been pretty good so far. It's still hideously fancervicey, and the slot machine mechanic seems to have no real purpose, other than to throw you a bone every now and then and be loud and flashy, but I'm only really past the prologue, so we shall see.

Ultimate Ghosts and Goblins is a nice attempt at updating the classic franchise, but it doesn't quite feel right. Can't put my finger on what it is, but it may have something to do with the fact that, even on the easiest setting, there's too many enemies on screen at once. The original was about precision timing, aiming, jumping, not flooding the screen with enemies like the bastard offspring of Contra and a Touhou game.

Prinny: Can I Really Be The Hero is nice, but lacking. The hip drop, a key mechanic in getting items, is difficult to aim, and the sucky PSP pad really ain't helping much. It's also weird playing a Disgaea game and not racking up experience points by the dozens thousands millions. I'll give it another shot, but so far, oddly disappointed.

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